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Home Korean Geniuses Kim Hyuk-kyu (Deft)
ESPORTS PLAYER

🇰🇷 Kim Hyuk-kyu (Deft)

The decade-long underdog who won League of Legends Worlds in his eighth attempt

Born Gwangju 1996 • DRX bottom-laner • 2022 League of Legends World Champion

In November 2022, inside a packed arena in San Francisco, Kim Hyuk-kyu walked onto the stage of the League of Legends World Championship final for the eighth time in nine years, on a team almost nobody believed could win. DRX had qualified for the tournament as the fourth seed from Korea, and most analysts had given them odds in the single digits. Across from him sat his oldest friend, Faker. Five matches later, after one of the most chaotic finals the game had ever produced, Deft was the World Champion. He fell to his knees on stage and cried. A decade of losses, comeback runs and bench seasons had ended with the trophy on the most dramatic possible afternoon.

Kim Hyuk-kyu (Deft) — child prodigy

Kim Hyuk-kyu (Deft)

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Kim Hyuk-kyu was born on 23 August 1996 in Gwangju, the southern city famous for the 1980 pro-democracy uprising. He grew up middle-class, hooked early on the strategy game StarCraft, and switched to League of Legends not long after its 2011 Korean launch. He had been friends since high school with the player who would later be known as Faker; the two attended the same Seoul-region school and rented PC bang time together, often staying past midnight to climb the ranked ladder.

He went professional in 2013 at the age of sixteen, signing for a small Korean organisation, MVP Blue, that was soon absorbed into the bigger Samsung Galaxy. His position was the AD carry, the bottom-lane damage dealer responsible for converting his team's setup into kills late in the game. Within a year he was the highest-rated AD carry in Korean professional play. He played in his first World Championship in 2014, lost in the semi-finals, and was widely expected to win it within a season or two.

What happened instead became a folklore of perseverance. He moved between teams, played professionally in China, returned to Korea, joined Kingzone, Hanwha Life and DRX, and reached the World Championship knockout stage in seven different seasons without winning the tournament. Patches changed, metas shifted, his style of patient lane management became old-fashioned and then fashionable again, but every autumn he failed to take the trophy. He kept playing. He turned down opportunities to coach.

In 2022, DRX entered the World Championship as a low seed and a long shot. Deft was twenty-six, considered old by professional-gaming standards, and serving as the team's veteran heart. They beat Top Esports in the quarter-finals, Gen.G in the semi-finals, and met T1 in the final, the squad of his childhood friend Faker. The series swung back and forth across all five maps. In the fifth, Deft's team pressed an advantage, controlled the Baron Nashor, and pushed for the win. When the final lights flickered on the Nexus, he collapsed.

The image of Deft and Faker walking onto the stage together at the award ceremony, the friends who had started in the same PC bang and ended on opposite sides of a World Championship final, became one of the most-shared images in esports history. He spoke briefly. He thanked his team. He cried again. He had been chasing the trophy for nine years and had come close enough each time to know exactly what the loss tasted like.

After the title he served his obligatory South Korean military service, returning to competition in 2024 with the team Dplus KIA. His style, calm and lane-focused, remained recognisable. So did his place in the country's imagination. South Korea, a country that takes gaming seriously, treats him as a moral hero in a sport that often rewards only the very young. He is the proof that patience in a professional career measured in months still pays.

He has become, almost reluctantly, a public spokesman for older esports players, has hosted streaming shows on which he plays casual games with viewers, and is unusually willing to talk about the mental cost of long competitive careers. He has spoken about insomnia, about the strain of having one's adolescence broadcast live, and about the importance of friendships with rivals like Faker, with whom he has remained close.

His career resists clean numerical comparisons. He has the most kills, the most assists and the most matches played at the League of Legends World Championship of any player in history, including more than the man who has won the trophy five times. He has, by contrast, won the championship only once. That single trophy, after a decade of near-misses, may be the most cinematic in the short history of his sport.

“I have played in the finals my whole career. Every year, I told myself I would try again.”
— Deft
“The win was for me and the friends who waited with me.”
— Deft
1996
Born in GwangjuChildhood in the southern city defined by the 1980 uprising
2013
Pro debutSigns his first professional League of Legends contract at sixteen
2014
First WorldsReaches his first World Championship with Samsung Blue, loses in the semis
2018
LPL moveMoves to China and plays in the LPL with JD Gaming
2020
Returns to KoreaJoins Drx in the Korean league system
2022
Wins WorldsWins the League of Legends World Championship in San Francisco
2023
Military serviceBegins his mandatory South Korean military service
2024
Returns to playReturns to competition with Dplus KIA
PersonCountryMilestoneAge / Stat
DeftSouth Korea2022 League of Legends World Champion; most matches played at Worlds in history1996-
FakerSouth KoreaFive-time League of Legends World Champion; Deft's childhood friend and rival1996-
MataSouth KoreaVeteran support player; previous generation of Worlds champions1994-
PraySouth KoreaInfluential AD carry of the early Worlds era1994-
BjergsenDenmarkWestern mid-laner often paired with Deft in legacy discussions1995-

He is the only player to reach the Worlds knockout stage in seven different years before winning the trophy, the definitive case for endurance in professional esports.

His 2022 storybook run with DRX is widely considered the most cinematic title moment in the history of competitive gaming.

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