首页 › 神童 › Stephen Huber
少年程序员

🇺🇸 Stephen Huber

他买了一台 MacBook Pro,自学了 Objective-C,并参与制作了一款出货量达 750 万份的游戏。

2010 年,Fast Company 杂志在底特律发现了 14 岁的他,当时距离他开始制作 iPhone 应用仅过去一年。

斯蒂芬·胡贝尔(Stephen Huber)14 岁时居住在底特律,当时被 Fast Company 评为 2010 年度 16 岁及以下应用开发者之一。他在 13 岁时通过在 YouTube 上评论 iPhone 应用开始了编程之路。他与另外两名开发者共同制作的解谜游戏《Wooden Labyrinth 3D》免费版和付费版总出货量超过 750 万份,并登顶免费游戏榜。

SH🇺🇸Stephen Huber

Stephen Huber — Geniuses.club editorial portrait

🧠 Take the free 8-minute IQ test
分享到 X Facebook LinkedIn WhatsApp Reddit

What Fast Company documented

The April 2010 article profiled five developers aged 16 and under. Huber, at 14, was the Detroit entry. Fast Company reported that he co-developed Wooden Labyrinth 3D with Elias Pietilä and Tapani Pihlajamäki, that the game generated infinite procedurally generated levels, and that the combined free and paid versions shipped over 7.5 million copies, with the free version reaching number one in the Free Games chart.

The magazine also credited the app with a Student Apple Design Award in 2009. The article does not spell out which of the three developers received that award or what each contributed to the code, and this page does not assume.

From reviewing apps to writing them

The route in was ordinary and cheap. Huber began by reviewing iPhone apps on YouTube at 13, which is a way of studying a market rather than a programming apprenticeship. His first computer was a MacBook Pro, and Fast Company reported that he began writing Objective-C shortly after getting it.

Objective-C was the language iPhone apps were built in at the time, and it had a reputation for an awkward syntax that deterred beginners. What the App Store had changed was not the difficulty of the language but the distance from a bedroom to a distribution channel: a 13-year-old could now put software in front of millions of people without a publisher, a retail box or a sales force.

What 7.5 million downloads was worth

Download totals are the most quoted and least informative figure in mobile software. Most of those 7.5 million copies were free, and a free game earns nothing directly. Fast Company's profile reports the volume and the chart position, not revenue, and no earnings figure for Huber appears anywhere in the source.

A number one placing in the free games chart is nonetheless a real achievement, because it is the visibility that paid conversions and later releases depend on. It is also fragile. App Store charts turn over quickly, and a game at the top in one week can be unfindable within a month.

What he said he wanted to do

Huber's stated ambition was not to become a programmer. He told Fast Company he hoped to attend Stanford or Loyola University Chicago to study communications and marketing, and to end up as a marketing director at a technology company.

That is an unusual answer from a teenager with a top-charting app, and a revealing one. It suggests the part of the work he valued was the market, the reviews and the audience, and it matches the way he came into the business, watching what people downloaded before writing anything.

免费测试
你的是多少?

二十道题、八分钟计时,以及与所有参与者对比得出的百分位。无需注册。

开始智商测试 →

Where Stephen Huber is now

The record stops with the Fast Company piece, which carried a later update note. No source used here reports whether he went to Stanford or Loyola, whether he continued developing software, or what Wooden Labyrinth 3D earned.

That gap is typical of the first wave of teenage App Store developers. The platform gave them reach at an age when reach was unprecedented, but almost none of them were covered again once the novelty of the age passed. What survives is the snapshot: a 14-year-old in Detroit, a year into writing code, with a game near the top of a global chart.

Age 132009Age 13Age 142010Age 14MILESTONES IN ORDERBORN 1996
Stephen Huber — every milestone on this page, placed by age.
c. 2009
13 岁开始 iPhone 应用开发在 YouTube 上评论应用后,于 13 岁开始 iPhone 应用开发
2009
《Wooden Labyrinth 3D》获奖《Wooden Labyrinth 3D》获得 Apple 学生设计奖(Fast Company)
Apr 2010
14 岁时被 Fast Company 报道14 岁时作为 16 岁及以下开发者被 Fast Company 专题报道
2010
免费与付费版下载量超 750 万免费与付费版总下载量超 750 万份;免费版登顶免费游戏榜
人物国家里程碑年龄 / 数据
Rishi Shiv Prasanna印度2023 年以 8 岁之龄获得 Pradhan Mantri Rashtriya Bal Puraskar 奖,理由是...8 岁
Cannan Huey-You美国在天文学会展示关于银河系气体云的研究...11 岁
Stephen Huber美国共同开发《Wooden Labyrinth 3D》13 岁
Ángela Olazarán Laureano墨西哥在韦拉克鲁斯开发的 AI 医疗助手,旨在用于...14 岁
Émer Hickey爱尔兰共同获得 2014 年 Google 科学展览大奖16 岁

What is documented — and what is not

✓ Documented

  • Profiled by Fast Company in April 2010 at 14, in Detroit, among developers aged 16 and under
  • Co-developed Wooden Labyrinth 3D with Elias Pietilä and Tapani Pihlajamäki; over 7.5 million copies shipped (Fast Company)
  • Began developing at 13 after reviewing apps on YouTube; wrote Objective-C on a MacBook Pro (Fast Company)

? Unverified, disputed or wrong

  • Which developer received the 2009 Student Apple Design Award is not specified
  • No earnings figure or revenue split has been published
  • Nothing about his education or work after 2010 appears in the sources used here

Questions people ask about Stephen Huber

How old is Stephen Huber?

Fast Company described him as 14 in April 2010, placing his birth around 1996. No date of birth is published.

What is Wooden Labyrinth 3D?

An iPhone puzzle game with infinite procedurally generated levels. Fast Company reported Huber co-developed it with Elias Pietilä and Tapani Pihlajamäki.

How many downloads did the game get?

Fast Company reported more than 7.5 million combined free and paid copies, with the free version reaching number one in the Free Games chart.

How much money did Stephen Huber make?

No earnings figure appears in the source used here. Most of the downloads were of the free version, which generates no direct revenue.

How did he learn to code?

He began reviewing iPhone apps on YouTube at 13, bought a MacBook Pro as his first computer and started writing Objective-C shortly afterwards.

Where is Stephen Huber now?

No source used here reports anything after the Fast Company profile and its later update. His stated plan at 14 was to study communications and marketing.

Is Stephen Huber on Wikipedia?

No Wikipedia article on him was identified in the research behind this page.

Did he win an Apple award?

Fast Company credited Wooden Labyrinth 3D with a Student Apple Design Award in 2009. The article does not specify which of the three developers received it.

Quick quiz: how well do you know Stephen’s story?

How old was Stephen Huber when Fast Company profiled him?

How many copies did Wooden Labyrinth 3D ship?

What did he say he wanted to study?

Now test yourself: the free 8-minute IQ test →

Sources

  1. The Young App-rentices: Five App Developers Ages 16 and Under — Fast Company, 2010-04-20

Checked by the Geniuses.club editorial team. Ages are given as of September 2026.

发现更多神童

50多个改变国际象棋、音乐、科学和艺术的当代年轻天才的故事。

探索所有神童 →

与伟人比较

Enrico Fermi vs Immanuel KantFyodor Dostoevsky vs MichelangeloCharles Darwin vs Variste GaloisCarl Friedrich Gauss vs Socrates
查看排行 →所有对比 →

神童

Sky BrownWon Olympic park bronze at 13, Britain's youngest medalist everKit ArmstrongKit ArmstrongA full-time university student at nine, called the greatest…Arisa TrewFirst woman to land a 720, then Olympic park gold at age 14Monica SelesTeenage world No. 1 who won eight Grand Slam titles before…
神童 →

玩一玩,明天再来

每日天才挑战 · Guess the genius
Naturalist who wrote 'On the Origin of Species' after his voyage on HMS Beagle.
点选你的答案 ↓
你是哪位天才? 免费智商测试
Which genius shares your birthday? Get one unforgettable mind in your inbox every week. Free, unsubscribe anytime.
or create a free account →