Markus Persson

Swedish video game programmer and founder of Mojang (born 1979)

The first game Markus Persson purchased with his own money was The Bard's Tale, marking the start of a lifelong engagement with digital systems. Born in Stockholm in 1979, the Swedish programmer transitioned from early childhood experiments on a Commodore 128 to creating the most successful video game in history, fundamentally changing the landscape of independent software development.

Formative Years in Sweden

Raised in Edsbyn until the age of seven, Persson spent his formative years exploring woods and engaging with technology. His father, a railway worker, taught him to operate the family Commodore 128, where he loaded type-in programs from magazines. By age eight, he had produced his first text-based adventure game. Despite later studying graphic design between ages 15 and 18, his focus remained on programming.

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Early Career and Wurm Online

Persson began his professional trajectory as a web designer before securing a position at Game Federation. There, he collaborated with Rolf Jansson to develop the 2006 title Wurm Online. This period included his employment at Midasplayer, later known as King, where he spent five years working as a programmer on browser-based Flash games, followed by a tenure at jAlbum.

The Creation of Minecraft

In 2009, Persson developed RubyDung, an isometric base-building prototype influenced by RollerCoaster Tycoon. Inspiration from the block-based mining game Infiniminer shifted his focus toward first-person block manipulation. He released the first version of Minecraft on the TIGSource forums on 17 May 2009. The game evolved through various development stages, including Survival Test and Alpha, eventually reaching ten million registered accounts by mid-2011.

Expansion and Exit

After founding Mojang Studios, Persson oversaw the rapid commercial rise of Minecraft, which sold over four million copies before its official 2011 retail release. He famously declined a job offer from Valve Corporation to maintain his independence. In December 2011, he handed creative authority to Jens Bergensten. By November 2014, Persson sold Mojang to Microsoft for US$2.5 billion, departing the company entirely.

Fast facts

Questions readers ask

Did Markus Persson create Minecraft?

Yes, he founded Mojang Studios in 2009 and developed the initial versions of the game.

Is Markus Persson still involved with Microsoft or Minecraft?

No, he left Mojang in 2014 after the company was sold to Microsoft and currently has no active involvement in the game.

Achievements

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