The first version of Tetris was completed on June 6, 1985, after Alexey Pajitnov spent two weeks developing the prototype on an Electronika 60 at the Dorodnitsyn Computing Centre. This creation emerged from his effort to digitize the childhood pentomino puzzles he remembered, ultimately testing the processing capabilities of the hardware available to him within the Soviet Academy of Sciences.
Early Career in Moscow
Born in Moscow in 1955 to a journalist mother and an art critic father, Pajitnov developed an interest in mathematics and logic early in life. He pursued his education at the Moscow Aviation Institute and eventually returned to the Dorodnitsyn Computing Centre in 1979 to work on speech recognition software. Within this environment, he found opportunities to design software programs as a method to gauge the power of new computing hardware, viewing games as a primary interface between mathematical logic and emotional engagement.
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The initial development of Tetris involved collaboration with colleagues, including programmer Dmitri Pevlovsky and intern Vadim Gerasimov. Gerasimov helped adapt the game for the IBM Personal Computer, introducing features such as sound and scoring. Because the software was developed under the Soviet Academy of Sciences, the state-run entity ELORG managed its international licensing. Consequently, Pajitnov did not receive royalties for the game during its early period of global expansion in the late 1980s.
Post-Soviet Career and Licensing
Following the dissolution of the Soviet Union, Pajitnov relocated to the United States in 1991. He eventually regained the rights to his creation in the mid-1990s and, in 1996, co-founded The Tetris Company with Henk Rogers. This transition enabled him to finally receive royalties. During this period, he joined Microsoft, contributing to the development of several projects, including the Microsoft Entertainment Pack: The Puzzle Collection and MSN Games, while also founding the 3D software firm AnimaTek alongside Vladimir Pokhilko.
Recognition and Industry Impact
Throughout his career, Pajitnov has been acknowledged for his influence on the casual gaming market. He received the First Penguin Award at the 2007 Game Developers Choice Awards and was recognized at the 2009 LARA awards. Beyond Tetris, he designed games such as Welltris and Pandora's Box. In 2022, he spoke out against the Russian invasion of Ukraine, expressing his opposition to the current Russian leadership.
Fast facts
- Born: 1955, Moscow
- Education: Moscow Aviation Institute
- Key Invention: Tetris
- Company Founded: The Tetris Company (1996)
- Microsoft Tenure: 1996-2005
- Citizenships: Russia, United States
- Notable Award: Game Developers Choice Awards
Questions readers ask
Did Alexey Pajitnov receive money when Tetris first became popular?
No, he did not receive royalties for the game while working under the Soviet Academy of Sciences, as the state-run company ELORG held the rights.
Where does Alexey Pajitnov currently live?
He is a naturalized U.S. citizen and resides in Clyde Hill, Washington.
Achievements
- Affiliated with Microsoft and Dorodnitsyn Computing Centre
- Educated at Moscow Aviation Institute
- Worked as programmer, computer scientist and game designer



